Keynote & Knowledge Exchange


  1. Marston, H.R. (2023). Why Are Digital Games Important for the Future? Animex Research & Innovation Conference. Teesside University. 


  1. Marston, H.R. (2018). ICT Use in Later Life: Lesson’s Learned from the TILL project. Positive Ageing in London (PAiL) event: Digital Inclusion and Use of ICT by and for Older People, 22nd February, 2018.
  2. Marston, H.R. (2018). Digital Games, & ICT For All in the 21st Century! What do we know so far?. International Child and Information Safety Congress “Digital Games” 11-13 April. Ankara, Turkey. 
  3. ​Marston, H.R. (2018). Too Old for the 21st Century? Ackworth School, Pontefract West Yorkshire, 19th March, 2018.


  1. Marston, H.R. (2017). Health & Wellbeing in the Digital Age. Workshop on Organization development. Centre for Policing Research & Learning. The Open University, 3 August. 
  2. Marston, H.R. (2017). Multi-disciplinary work & the Health & Wellbeing Priority Research Area. Waterford Institute of Technology, Ireland. Thursday 11th May 2017, Adobe Connect.


  1. Marston, H.R. (2016). Technology use for adults 70+ years & life-logging of one’s life in the 21st Century. Waterford Institute of Technology, Ireland. Thursday 11th February 2016, Adobe Connect.
  2. Marston, H.R. (2015). What’s it all about? Technology & Ageing in the 21st Century. Waterford Institute of Technology, Ireland. April 16, 2015, Adobe Connect.
  3. Marston, H.R. (2012). Technology & Ageing. Centre for Innovative Ageing, Swansea University, Wales. This guest lecture was conducted via Skype due to the geographic locations of the guest speaker (Cologne, Germany) and the Masters students (Swansea, Wales, UK).
  4. Marston, H.R. (2010). Understanding Gaming Technology & Older Adults” Ryerson University, 350 Victoria Street, Toronto, Ontario, Canada M5B 2K3.
  5. Marston, H.R. (2010). Let Older Adults Decide: Wii vs PS-2″ The University of Guelph-Humber, 207 Humber College Blvd, Toronto, Ontario, M9W 5L7.
  6. Marston, H.R. (2006). Developing Digital Diversity Conference, Thames Valley University, London, Invited Panel Speaker.
  7. Marston, H.R. (2006). CODEWORKS ATL Project Urban Learning Space, Glasgow, Scotland, Invited Speaker, One hour presentation, Q&A.